Languages

Choose the right direction.

ValComms focuses on cross-language gaming communication: teammate speech to Chinese subtitles, and your Chinese speech to English or Japanese where offered by the client. Options vary by mode and version.

Teammate speech → Chinese subtitles

Audio from the selected teammate device is translated into the overlay. English and Japanese are the main communication scenarios presented on this website. Test other languages in the current mode with real audio; demonstration snippets do not establish support for every language.

Your Chinese speech → another language

Use push-to-talk and choose a communication language offered by your installed client. Automatic copying and optional translated speech playback depend on the selected mode.

Player and streamer modes

The player workflow focuses on two-way communication. Streamer mode has different translation and playback behavior. Do not assume all player features apply to it; see creator enquiries.

What affects results

Accents, low input volume, noise, overlapping speech, gaming terminology and network conditions affect results. Keep tactical messages short and use the original audio and match context to resolve ambiguity. We do not promise zero latency or a fixed accuracy rate.

Start with audio setup, then test a few communication phrases.

Download for Windows